Player - [
CuteCommander]
Name - Ferah Azzal
Gender - Female
Age - 49
Race - Amiri
Background - Amiri
Injuries -
Head blow - -1 to Perception Skills for 30 minutes.
Characteristics -
Strength - O O O O O O O O
Endurance - O O O O - - -
Dexterity - O O O O O O O O
Intelligence - O O O O
Perception- O O O O O
Charisma - O O O O
Traits -
▲ Athletic
▲ Martial Prodigy
▼ Foolhardy
▼ Branded
Appearance - A willowy woman approaching her later years, Ferah stands at 5'9" tall, has long braided 'salt and pepper' hair and mid-tan colored skin. Her dark eyes always shine with her inbred pride, though her right eye's wrinkles are twisted due to an old brand on that side of her face marking her as a murderer.
Personality - Ferah is as proud as her background, especially concerning the honor of the Azzal Amiri. While she can often be friendly with others, anything that goes against her ideals will lead her into drawing her weapons and causing trouble. Quick to make friends, and equally quick to anger. Some would call her naive, but those who know her recognize her personality as that of one who lives for every moment.
History - Growing up as a member of Azzal Amiri, Ferah was born to hunt and fight. When her elder brother died during an unsuccessful hunting outing, the family had lost their firstborn. Ferah, though not a true firstborn was given the attentions of such a position, and followed her brother's footsteps.
The family brought her up with strength and honor as her two greatest goals. It was with this that, when she was in her early twenties, she killed a member of the city guard who disparaged her mother's appearance. Branded as a murderer, she brought shame upon her family, causing her to leave for years. While away, she trained daily to better herself mentally and physically. When she eventually returned to her family, they welcomed her back - however, her pride and honor hadn't waned with her self-imposed exile. Despite this, her return marked a turning point for the Azzal, with her moral compass encouraging younger Azzal Amiri to better themselves as Ferah had.
Experience -
Strength - 20/45
Endurance - 10/13
Dexterity - 0/5
Intelligence - 10/15
Perception - 0/20
Charisma - 0/2
Proficiency -
(STR) Handle Simple Weapons
(STR) Handle Martial Weapons
(STR) Smash Attack
(PER) Iron Will
(CHA) Menacing
(END) Handle Light Armor
(INT) Handle Advanced Weapons
Magic or Engineering -
Equipment -
• Tesla Gauntlet
(P:-2/6, D:1/1, R:1/6, W: 3, Ammo: 4/12, Ranged(Overcharge), Reload (2), Arc(Overcharge), One-two, Shock, Repeating (12), Overcharge.)
• Short Sword
(P:0, D:2, R1, Side-arm, W:2)(Unequipped)
• Tattered Clothes
(AV:Easy, Unsightly, W:4)
• Padded Armor
(AV:Regular, Cumbersome (Denied by Handle Light Armor), W:6)
• Unknown Cilinder
(W:3)
• 41 Guerrmarks.
• Papers
(Allow access into the Royal City. Currently under a Travel Ban.)
Maximum Weight - 16/75
Skills
Strength | Endurance | Dexterity | Intelligence | Perception | Charisma |
10 Strike | 8 Block | 8 Finesse | 3 Engineering | 4/5 Notice | 2 Bluff |
7 Forge | 7 Fortitude | 8/9 Aim | 3 Decipher/Identify | 4/5 Listen | 3 Persuade |
10 Throw | 8 Recovery | 9 Tumble | 4 Memory | 5 Magic | 3 Blend In |
9 Jump | 9 Stamina | 9 Climb | 4 Heal | 7/8 Willpower | 1/2 Charm |
9 Push/Pull | 8 Swim | 8 Sneak | 4 Search | 5/6 Orientation | 3 Barter |
9 Break | 6 Resist | 8 Craft | 4 Learn | 4/5 Empathy | 7 Intimidate |
| | | | | |
| Winter of Wolves | WoW - History | WoW - Characters | WoW - The Sea of Snow |
| WoW - Character Creation | WoW - Rules | WoW - Traits | WoW - Proficiencies | WoW - Equipment | WoW - Skills | WoW - Magic | WoW - Engineering | WoW - Schemes |